The humans were annoyed that the undead humans kept them awake at night with all their rattling and rambling. Something had to be done.
That's my background story anyway.
Mark B took the humans and Stephen N the undead and I umpired and made up rules as we went (or rather I looked up the rules as required, which was rare as I'd kept everything very simple).
The skellies (Q3+,C2) ambush the warriors (Q3+,C3).
The skellies had a few ironman contestants in their ranks (Q3+, C3)
But the humans kept together while the skellies attacked a bit piecemeal.
But more skellies were coming.
The fighting was vicious.
But the skellies were struggling
But they kept on fighting, even against the odds.
The skellies are getting a bit thin, even skeletal you might say.
But they were fighting hard, regardless of Stephen's poor dice rolling skills.
Almost parity in numbers.
Well, not quite, there are many more humans, however being armoured (Q4+,C4) they were slow, making them hard to get into action and they had a habit of failing their activation rolls
(Mark showing his dice skills were a match for Stephen's)
The skellies fight on.
It helps being undead as they ignore gruesome kills,
and that had been happening a lot - did I mention Stephen's dice skills?
The last of the skellies.
Lots of fun and easy to build a story around the game. Three humans were killed so maybe there should be three more skellies next time...
Also I see that I really need to finish their bases. Help (as in product) is on the way!