Dave used his Palmyrans for his army having left his English figures at home. My Burgundians were not fooled and put paid to them in effectively one turn.
One Sided Miniature Wargaming Discourse
Thursday, March 26, 2026
Burgundian Ordonnance versus 100 Years War English
Saturday, March 21, 2026
Weimar
Another opportunity to determine the political fate of Germany post WW1. Simon was the KPD (Communists), Jeff the DNVP (Nationalists), Richard Zentrum (centre right) and I was SPD (centre left). The SPD formed a coalition with Zentrum and I was the Chancellor.
We had our hands full negotiating treaties, battling inflation, debating issues, keeping Communist thugs off the streets and running around trying to get our forces to supress Communist cells and Nationalist regimes.
After declining to join the Government on the third turn, the KPD stage demonstrations, causing uprisings which resulted in forming councils in key cities and a win.
Friday, March 20, 2026
Burgundian Ordonnance versus 100 Years War English
Time for a practice game with Curtus who was running my Teutonic's as 100 Year War English in what was very much a learning exercise for him.
Tuesday, March 17, 2026
Nightfighter - Scenario 2: Dunaja
Three Hampden bombers braved the night skies on a moonless night while an Me110 tried real hard to find them with the aid of a Freya radar station.


Not much to look at, but the game plays quick and gives a good feel for blindly searching the night sky for prey (but without the cold, boredom or risk of physical danger).
Saturday, March 14, 2026
Wildcatters or Drill Baby Drill
In a rather apt game for our troubling times, Richard, Russell, Stefan and I had a go with Wildcatters.
Richard has provided this excellent critic:
- Build Rigs
- Drill Wells/Develop Wells
- Transport to a Refinery
Friday, March 13, 2026
Classical Indian versus New Kingdom Egyptian
Keen not to have three losses in a row against Karl's Egyptian, I turned to the Indians to redeem my honour.
Monday, March 9, 2026
Nightfighter - Scenario 1: Cat's Eye
I've had this game for a while and finally I was able to give it a go (using the most basic scenario, even though it was described as Impossible). Mark B took a Hurricane up to try and deter some Heinkel's on a nighttime bombing mission.
The game's mechanics are straightforward and give a quick game. It's not much to look at, which is why I made up the data cards for the aircraft involved. The game has a lot of scope and hopefully we will get to try it out some more.




























