In a rather apt game for our troubling times, Richard, Russell, Stefan and I had a go with Wildcatters.
Richard has provided this excellent critic:
- Build Rigs
- Drill Wells/Develop Wells
- Transport to a Refinery
In a rather apt game for our troubling times, Richard, Russell, Stefan and I had a go with Wildcatters.
Richard has provided this excellent critic:
Keen not to have three losses in a row against Karl's Egyptian, I turned to the Indians to redeem my honour.
I've had this game for a while and finally I was able to give it a go (using the most basic scenario, even though it was described as Impossible). Mark B took a Hurricane up to try and deter some Heinkel's on a nighttime bombing mission.
The game's mechanics are straightforward and give a quick game. It's not much to look at, which is why I made up the data cards for the aircraft involved. The game has a lot of scope and hopefully we will get to try it out some more.
Roosevelt (Richard), Stalin (Russell) and Churchill (myself) set about determining the future of the world in a series of conferences. An interesting game, simple in its mechanic (except for determining the winner), but complex in its moving parts: agendas, debates, influence, political control, not to mention the need to keep advancing the fronts to victory.
Seleucia invades Egypt. What could possibly go wrong? They have big sticks, nasty chariots, heavy cavalry and elephants. They have the best general ever but maybe just a touch of hubris...
Been meaning to try this game for a while. Russell brought it along and after Big City and Tobago we had a go. Needless to say, Russell won easily (his game and he knew the strategies etc). But I would certainly play again, not that I cared for the robber as we threw an awful lot of 7s.
After Big City we went after treasure. Russell (red), Richard (yellow) and I (green) in trying to keep some continuity raced around the volcano as the island was gradually being filled up by lava.