The 6mm Punic Wars!
There are a lot of figures on the table, all lovingly painted by Mark Woods.
In the fore ground the Carthaginians are commanded by Des with the left wing
and myself having the right wing.
Mark Woods has the Roman right (facing Des) and Michael has the Roman Left.
The armies were divided into four commands
I throw my skirmishers out to hold up the Romans,
as the plan is to out flank them on the left.
We are hard up against the table edge, eh, a mighty river or something on our right.
My skirmishing is developing well,
and I am bringing up other forces in the hope I can slip round the Roman left.
The Carthaginian outflanking force gets underway.
Outflanking moves in Basic Impetus are risky as they take a good while to develop,
however troop density meant we had the forces available to try it.
Unfortunately the Romans had word of our plan and had rushed their skirmishers to occupy the woods
It can be hard telling who's who,
but in the above image it is the Carthaginians on the left who have the elephants :-)
Carthaginian cavalry skirting the wood but still getting a bit outrage from slings and arrows.
The skirmishing on the right has gone okay, but the Roman's have matched it some what.
Time to bring up the Gallic cavalry!
And after the cavalry we will release the elephants!
Meanwhile it is time to send in the Gallic foot.
The Carthaginians are round the Roman's right flank,
but are still being hassled by Roman skirmishers benefiting from their position in the wood.
Well, the Gauls went in, but didn't do that well.
Those large units of Romans are tough!
I must admit I didn't pay much attention to this side of the table.
It did become a confused whirlwind of units sniping and fighting
Elephants came off second best against the Roman Triarii.
But the pressure on the Roman left is finally telling I think/hope.
Not sure how things are going on the Carthaginian left.
Possibly not as much as we'd hoped.
Everyone is engaged now.
The results are mixed.
The Roman skirmishers have seriously impeded the Carthaginian cavalry.
There is a hole in the Carthaginian lines where the Gauls used to be.
While there is still some promise over on the Carthaginian left,
their army as a whole has passed its break point
and will retire from the field.
Light Cavalry can evade through troops even though they can't normally interpenetrate them. The evade rules are pretty clear on this.
Something to check: retreat meeting an enemy unit. The rules seem silent unless the retreating unit actually starts adjacent to the enemy prior to starting its retreat. This was my previous query on the subject: https://impetus.darkbb.com/t1089-q-blocked-retreat-after-combat
It would seem that the retreating unit stops, but if it is successfully pursued, the unit it contacted would join in the combat.
And I still want to confirm what factors to use in subsequent rounds of combat where contact has occurred on the flank or rear (however this was not something that occurred in this game).
Questions posted to the forum on both those last two points.