Today we started with the Strategic turn for 9/61 (the ninth four week period in 1861).
Union Builds for 9/61.
Plenty of manpower but running short on supplies.
How ever bad it is for the Union it is worse for the Rebs.
The Union force at Harper's Ferry succumbed to hunger.
The whole of the Union almost ran out of supplies (one of the more fiddly and unpredictable aspects of the game is how much supplies your army consumes each cycle).
On his own initiative General Lyon moved a big division to Cairo.
And in another display of unusual initiative,
General Steale sailed down and occupied Wilmington.
After securing St Louis, the challenge is now to collect the army together.
The Union river flotilla should put an end to Reb expansion in the West.
Not much is happening.
The Union initiative chits were 0,1,0,0.
The Rebs were busy deploying to defend their coastline.
The Union build for cycle 10/61.
I'm rather pleased, and surprised, at the amount of cavalry I have been able to build.
The Rebs are expected to be able to field more troops sooner than the Union,
but will it do them any good?