Thursday, July 26, 2018

Vikings versus Late Sassanids - Again

And the fight goes on.  A repeat of last week's game against Mark B's Sassanids.

 End of turn 1.
For this post all photos will be from the same perspective.

 Turn 2 and missiles are flying.
I've put too much strength on my left.
The Sassanids have broken through on my right, but I'm sending my berserkers to distract them.

 Turn 3.
An initial charge has been repulsed.

 The elephants just couldn't make it.

 Turn 4.
I seem to have things under control.

 My Commander charges in but fails to score a hit.

 Turn 5.
The ground is trembling.

 Again my Commander fails to score a hit on the enemy.

 Third time lucky?  No.  The commander and his huscarls are suffering.

 Turn 6.
Everything depends on the centre.

 My commander is unable to even scratch the enemy cavalry.

 What's this?
Finally a hit, but it is too late and of no consequence.
My commander is squished.

Turn 7.
We called it quits.
My other attacks were proving ineffectual.
But it is still a close run thing.


  1. Replies
    1. I like to think it was an accurate simulation of some tough fighting, but I fear it was just bad rolling.

  2. Really nice to see the 15mm in BI2 I think a new lease of life for my 15mm armies has awakened.

    1. Yes, it is good that the lists come with the rules. I also find it is a step up from DBA. Today I received some second hand impulse purchase figures in the post and had an enjoyable time seeing what army I could make out of them.

  3. But Vikings are never supposed to lose! 😀

    1. I think it is the red dice. They were never cooperative with my 28mm Vikings in Saga.