Getting back into things, my Arabs fought a roughly historical opponent in Jeff's Central Asian Turkish (CAT) army. However they were two very different armies and produced a very different game.
A very interesting and different game.
Getting back into things, my Arabs fought a roughly historical opponent in Jeff's Central Asian Turkish (CAT) army. However they were two very different armies and produced a very different game.
A very interesting and different game.
The Soviet Summer offensive starts with a massive air blitz. Attacks are then launched in the Lithuania, Rumania and Finland.
At the Club's August Games Day Mark Woods organized a multiplayer game of Basic Impetus using his fabulous 6mm collection. I went Roman with John while Mark and Des faced us as the Macedonian commanders. How would pilum go against pike?
Fascinating game based on the pre First World War European situation. More a game of politics than war. It also helps that I am currently reading The Sleepwalkers.
Summer offensive is under way. Axis evacuating North Africa. US and Japanese fleets all at sea and don't seem able to find anyone.
With still three months/turns to go, but now with a knowledge/better understanding of the Victory Conditions, this session came to a sudden, but not unexpected conclusion.
All rather sudden and brutal. I think VPs for losses would have been better as a cumulative total score. This avoids the reduction of losses when units are removed or replaced. It also gets over the point in time issue.
The supply depot only came into play with a major invasion and I'm not sure Anzio was worth the trouble.
However a most interesting and challenging simulation of this campaign.