It has been a long term aim to replicate the Command Decision Stolberg Corridor scenario for Rommel. The biggest challenge was to not give in to bright ideas and keep things as close to the Rommel rules as possible. The only new rules were for pillboxes and dragon's teeth.
Pillboxes function like Prepared Positions (Page 50) but are not removed after absorbing the first hit. They are removed when the position is occupied by the US.
Dragons Teeth block supply, but do not cause isolation. They are in a hex but line a hexside and only affect units crossing that hexside. They are ignored by non-motorised, but other units must stop on reaching them. If a motorised/armoured unit starts adjacent it can cross but is tipped. They can attack across, but are vulnerable and do not provide armour benefits (i.e. tank shock), and if it advances across the hexside (as it must) then it is tipped. Dragon’s Teeth can be removed by engineering (Page 78-79). Place a marker next to the Dragon’s teeth in a US Marker Step provided a US unit is in the hex containing the Dragon’s Teeth. Remove the Dragon’s Teeth in the subsequent US Marker Step provided the US are still adjacent. The assumption being that enough explosive is on hand to blow a gap or engineering equipment to bridge a crater. (I'm still perfecting the wording.)
Simon and Stephen were CCA and CCB of the US 3rd Armoured Division respectively while I was the German commander and adjudicator as required (which was mainly just looking up a rule to confirm how it worked, the downside of only playing Rommel a few times a year).
Always tricky to know how a scenario will play out. I was pleasantly surprised about the different challenges this one presented so far. The pillboxes and dragon's teeth worked fine. We had to move the mat once to gain an extra two hex rows, but that went smoothly. The nighttime phase, out first in a Rommel game, worked surprisingly well, with the Germans taking full advantage to break contact and rebuild.
The first turn of Day 2 saw the US mop up the Germans who were left defending the dragon's teeth (hex row 5). This meant the Germans could use their first turn to complete consolidating on the Stolberg defensive position, hex rows 13 to 15. The US will start in hex rows 10 to 11 for their second turn of day 2. There is a small forward force of Germans in hex L11 near Zweifal and the US will be set up one hex back from that position. Both sides have 2 Ops dice to start with.
Interesting read! Somehow I managed to mislay, lose or misplace my copy of CD's 'Stolberg Corridor' booklet. This would be a good one for Paul and I to play through: he with his American and me with my Germans.
ReplyDeleteI do like your hex map!
Cheers,
Ion
Thanks. I am happy to scan the booklet for you if you want or if you wanted to try out the Rommel scenario to share that with you.
DeleteAs the US player i can say that the terrain and the dragons teeth made it difficult even with strong forces. The next battle is in even more difficult terrain.
ReplyDeleteThe important thing is we fight the next day and the following days. :-)
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