Thursday, October 6, 2022

Koenig Krieg

People outside the hobby often ask when I come back from a game if I won or not.  I always say yes as it is a win to actually have a game to play, better still if you get some of your figures on the table that you have invested time, love and money in, and yes, if lady luck has been kind with the dice, that is a win too.

This week at the club was something different.  Using Simon's lovely 28mm SYW (or so imagined) figures in a game of Koenig Krieg using the original 1985 ruleset.  They seemed strangely familiar to me, but I can't see how, except that maybe it was just the style of 1980's rules.  Some things reminded me of Napoleon's Battles, again, not sure why (although looking at the rules, the basing is similar), and comparisons with Bruce Quarrie's rules were also made by some on the team, again not sure as the rules for KK were quiet different (as far as I can remember Quarrie's Napoleonic rules which I used a lot back in the day).

Apart from the beauty of the figures, the game was mainly a battle to learn the rules.  All four of us looking up and discussing what was meant etc.  Not that they were overly complex, just new, or at least new to us.  We also had the joy of using rules made for 15mm with 28mm figures and had to adjust things on the fly to stop retreating troops fleeing off the table (having just doubled distances and not realising the impact this would have).

It will be interesting to see what the new 4th Edition is like.  There is also a version of Napoleon's Battles for the SYW that can be found in this group: https://groups.io/g/napsbattles).

Here are some pics form last night's play through.

The artillery in Simon's collection has both limbered and umlimber options.

Some imagined French lancers,
lovely flag.

The Prussians.
I was trying to angle this to remove the nontable background 
Obviously failed, but needed to keep it in to show the flags flying proud.

Trying out the cavalry combat.
We had a big discussion on what constituted a charge.
Decided counter-charge is not a charge
and felt this was confirmed in the rules. 

View from the other end of the table.
Hard to spot, but there are no bayonets.
Apparently they had been removed and replaced by pins.
Ouch (in many ways)
Pins had to go in order to save fingers.


8 comments:

  1. It was such a beautiful looking game Mark. Simons figures are gorgeous.

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    1. It's good sometimes just to get the figures out and all lined up. We're having another go next week.

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  2. The figures are wonderful. I am glad the game was enjoyable enough to have a second go.
    Removing the bayonet pins, hmmm, sounds a bit weak 😁

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    1. By the pricking of his thumbs (Simon channeling Macbeth and furthermore) what's done cannot be undone.

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  3. Used to play a lot of KK (1st edition?); I seem to remember the hidden movement was something that caught many out - a dummy screened by Grenzer being very effective in wrong footing your opponent!
    Neil

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    1. Maybe our games will progress to be able to employ such ruses. I think we are figure limited and I must resist getting into this period and scale.

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  4. Good looking game! NB began life as a SYW set of rules. Did KK influence NB or the converse?

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    1. Yes, Simon's figures look good en masse on the table (and individually close up too!)

      I don't know about the link between KK and NB. The version for NB makes very few changes and is really just troop types and scenarios, so they are very close.

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