Friday, September 25, 2020

Snappy Nappy in Italy

What do you do when you Basic Impetus opponent is a no show?  Join in a game of Snappy Nappy.

Darren had devised a game based on the Battle of Trebbia 1799.  Always interesting when a rule set is used to refight an actual battle.  I have been looking at these rules as a way of gaming Napoleonics on a club night so the opportunity to join a game was much appreciated.

Russell and Dave were the hated French, Darren was the Russians and I went Austrians.  All figures and terrain was Darren's with extra figures supplied by Dave.

Austrians in Road Column
Only to be used on a road.

Darren had produced some spectacular terrain for the game.
I apologise for not removing the clutter before taking this photo

Second hour and the Austrians start to deploy.

Third hour and the Austrians are finishing their deployment.
The lead brigade has started to come under long range French artillery fire.
The French heavy guns can reach out to 1,800 yards which seems a bit excessive.
Infantry fire is 150 yards.
1"equals 150 yards.
With two fire phases per turn,
artillery is pretty potent.

By the end of the fourth hour,
the Austrian cavalry has moved up to menace the French infantry.

At the fifth hour mark the Austrian artillery is attempting to move up.
The Austrian infantry is getting ready to attack.

Come the sixth hour the Austrian infantry is ready to renew the attack.
The conscripts have routed, but at least the artillery has a nice target.

The seventh hour saw the Austrian grenadiers (the elite unit near the general) storm across the bridge and hit the square.  It pushed it back, only to be shattered by the French artillery.  The other infantry brigade suffered a similar result.

Hmmm...

I was somewhat disappointed.  The rules are simple, but this appears to be due to not covering or explaining the mechanics fully.  For example, change of formation seemed a bit problematic.  Part of my problem is that as a Napoleon's Battles player for many decades I am used to a detailed rule set that covers all eventualities.  However this was my first game and so probably more accurately reflects my limitations than the rules.

There is a challenge between grand tactical Napoleonic rules and tactical rules and players who have the latter mindest (which of course is assisted by the figure scale requiring a bit of suspension of disbelief tasht six figures represents a brigade).  This same problem exists with NB and is not helped by units being in column, line or square.

Artillery seems too powerful.  Forming grand batteries did occur of course, but each gun model represents a collection of 24 guns which in reality were distributed amongst the formations.  This would be easily fixed with the scenario OOB.

Each turn being an hour also seems a bit limiting given in our game it took half a day to get into action.  Even in Road Column the movement is just one mile an hour.

The morale check system is interesting.  The system of orders I think needs to be reflected back into movement rates and combat factors.

On a positive note the rules are now available as a PDF download.  I received this email today from the Snappy Nappy support group at groups.io:

News: Due to almost insane postage costs for mailing to non-US addresses, Snappy Nappy publisher On Military Matters made a PDF version of Snappy Nappy. It is identical to the original version, but also includes six pages of errata (all of which have already been posted here for years). I agreed to allow OMM to make a PDF as a sort of experiment. It is available only via OMM. Cost is $24 and the OMM # is 2-190320. OMM still sells the paper version of Snappy Nappy ($29 plus postage), which will also have the errata included.

Yes, if you live in the US, you can order the PDF version. :)

On Military Matters is at www.onmilitarymatters.com  and if you have questions, Dennis' e-mail is militarymatters@att.net and the phone number to his store is 609-466-2329.

Thanks for your continued support of SN.

--
Russ Snappy Nappy Lockwood




6 comments:

  1. I was very interested in Snappy Nappy, having seen the 'Campaign in a day' articles in the 'Blunders on the Danube Blog Spot. But I found out about those just as I was beginning developing my own BE4ST war game (Big Engagements for Small Tables). And since THEN I have been spending a lot of time - and battles - using the Portable Wargames systems pioneered by Bob Cordery.

    My BE4ST system involves infantry Divisions of usually (but not always) 24 figures, and cavalry brigades of 12, with a gun and 3 crew representing a 24-gun park. Unfortunately, owing to my attention being engaged elsewhere, I haven't done any development work on BE4ST for several years. This itch is starting to come back...

    I have to say, though, that Snappy Nappy does catch the eye!

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    1. Just like every French infantry man carried a Marshal's baton in their knapsack, all good wargamers are working on their own set of rules.

      The small unit size in SN is attractive along with the idea of being able to do a campaign in a day.

      I do intend to give them another go, especially as I have repurposed some of my 20/25mm collection.

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  2. On a re-reading of the rules The problem of over deadly artillery fire is my fault (or lack of explanation and example in the otherwise easy to read rules) While there are two fire phases in a turn, a unit can only fire once, making the other phase is a kind of reload opportunity . I always liked the look of cotton wool smoke on a table so thats a bonus really

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    1. That sounds good - you decide if you are using your artillery defensively or to aid an attack.

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  3. Interesting Mark. I'm surprised that formation would be considered at such a scale; save for deployed or marching perhaps?
    I have enjoyed Peter Anderson's 'campaign in a day' with these. Perhaps the best use of/for them?
    Regards, James

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    1. Yes, my thoughts exactly - only formations are "normal" or deployed or marching and would be preferable without moving figures, but then always having to put down chits is a bit of a drag.

      But I actually need to give SN a go - have some troops (including 1/72nd scale) ready to go. But I'm consumed at present doing the make good on my recent Soviet purchase.

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