Wednesday, August 23, 2023

Barbarossa Turn 28

Another week and another turn (representing 15 and 16 August) completed of this monster.

If the Axis keeping attacking Tallinn it reduces the ability of the Soviets to reinforce.

AGC mopping up.

AGS getting close to Kiev.

And the Rumanians closing in on Odessa.

It will be interesting to see if the Axis have enough strength to attack Leningrad.

The juncture between AGN and AGC.

The line before Moscow.

And between AGC and AGS

Kiev

The middle area of AGS

And the Black Sea coast.


The Huns Are Coming

To a table top near you (if you are at the North Perth Bowls Club tonight).

This is what I have been able to do with some figures Dave was disposing of.
https://www.theplasticsoldiercompany.co.uk/product/mortem-et-gloriam-hunnic-noble-cavalry/ 
but that link no longer seems to work.

I have not varnished these figures.

More pictures will be posted as part of tonight's game.


Saturday, August 19, 2023

More varnish woes

My attempts to apply matt varnish are turning into a nightmare.  I have posted on the outcomes to recent WW2 models which thankfully varnish looked like elaborate weathering effects.  

https://onesidedminiaturewargamingdiscourse.blogspot.com/2023/06/more-varnish-woes.html

https://onesidedminiaturewargamingdiscourse.blogspot.com/2023/05/sd-kfz-2509-2cm.html

https://onesidedminiaturewargamingdiscourse.blogspot.com/2023/05/109-grams-of-soviet-artillery.html

Subsequently I did a test or two and decided that it was the varnish I was using that must be faulty in some way.  

Today I bought a new can.  I gave it a good shake for well over five minutes.  Spraying conditions were prefect, no wind, dry and about 20 degrees centigrade.  I decided to do a little test first.  It seemed fine so in high hopes I proceeded to do a back log of Napoleonic limbers.

Arghhh!!!

Luckily the result became quickly obvious.  A close look at the test I had done also showed some mottling when I looked closely.

Hopes dashed.  To make things worse the Matildas went on to lose 2:0 to Sweden.


Wednesday, August 16, 2023

Barbarossa Turn 27

Mud in the north, clear elsewhere, but only AGS was in a position to batter against the quickly strengthening Soviet positions.

AGN manages one attack.

AGC manages two attacks.

AGS switches back to Kiev and makes four attacks,
finally getting some success.

While the Rumanians close the ring on Odessa.

A study of the rules and the map layout around Tallin indicates it is pretty impregnable.

Leningrad is going to be the same,
especially as the Axis forces are rather limited.

But the main thrust is towards Moscow.

It is hard to see, but the Soviets have pulled back into Kiev rather than risk getting cut off.

Odessa will be an interesting siege. 

Playing what is now six separate games as one big game is not without its challenges, although they tend to be minor (maybe - variation to rail capacity and conversion up or down by 1 or 2).  The main challenge remains the physical one of reaching across the table to pick up counter stacks and not flip them or knock them.  Calls for a lot of dexterity!



AUSGAME2 2023 - WAR IS DECLARED (again) SEP/OCT 1939

Once again I bring you Mike's posts that would otherwise be limited to Facebook readers.

In this game I am playing the Commonwealth.

AUSGAME2 2023 - WAR IS DECLARED (again)
SEP/OCT 1939
After a hard-fought win by the Allies with our last game going through to M/A 45 – nations changed, options selected, and sides taken.
Axis 1st Impulse, Germany and Japan both take Land actions with Italy a mandatory Comb. Germany’s first action is to DOW v Poland, rolling an 8 to give the US only a single chit, Poland aligns itself with the CW setting up two units in Lodz and the ‘wagons’ around Warsaw – see photo. Germany’s initial GS v Lodz with his 4 factor Stuka all fail, but the Polish HQ in Warsaw is flipped. With limited options Germany elects to attack the surrounding Polish defenders using his ARM/MECH on the Blitz table. Three blitz’s are declared +19, +18.3 and +16. Rolls of 3, 11 and 20 take all 3 without loss or flips. The 8 ARM overruns the 1 factor Polish Div on the outskirts of Warsaw and is re-inverted by Leeb. The 3 factor Art, adjacent to Lodz was also re-inverted by Junkers acft for future ground strikes against either city. Germany managed to overrun and capture the Polish Conv as a prize of war.
Japan’s land sees two attacks against the forward MIL defenders, who are sacrificed for the ‘greater good’ knowing that they will get a Cadre (1BP) for each and a roll on the USE of 4 or less for each city captured. The attacks are +18 v Chengchow, 14 rolled TOTT and on then on Changsha – bad luck for the Japanese as a poor roll of 8 on the +11.5 (19) results in two losses for the Japanese – not a good start for the IJA, but conversely an excellent exchange for the Chinese. The USE rolls are average and generate 1 chit as a 2 is rolled for Chengchow’s capture. An early attempt to Strategic bomb Chinese production with a Long Rng NAV sees a miss, but only just with a 6 rolled. Italy sails a sub to Cape St Vincent on a training exercise, EOT advances by 1.
Allied 1st Impulse, France and CW’s first act is to DOW v Germany and a very lucky roll with a 10! No (–) Chit the US is delighted as this is a rare occurrence. Allied Res are placed for the CW and France. The CW takes a Naval sending out a 3 x CV Fleet out to the North Sea and multiple SCS to escort its Conv’s. Gort and Wavell arrive in France – looks like the BEF will be bigger than normal with the CW committing both HQ’s to France putting the defence of Egypt at risk if the Italians get ‘frisky’. Long Rng GS against the two German HQ hiding in woods by both France and the CW result in Rundstedt being inverted on a 1! This is significant as it stops 4 German Res units, including the 8.6 Res MECH from being reinverted on the 2nd impulse. The British HQs reinvert their Tpts to enable a second uplift of CW units. France sends units to the front line and reinverts its Res units with HQ’s. China vacates the forest resource hex in SE China and double stacks its line where it can, flipping several units to get into the Mtns. The Communists vacate Sian which is occupied by the Nationalists.
Russia decided to take an interest in Iranian politics and sends Zhukov to the border to conduct exercises. Most of the Russian long Rng Acft arrive for flight training. The 2 x Polish planes are interned in Lithuania and their pilots sent to the UK for retraining on British acft. EOT advances by 1.
Axis 2nd Impulse, The Axis are delighted as Germany rolls a handy 2 – fine weather everywhere, EOT advances by 1. Germany takes a Land, Japan and Italy a Comb. Germany declares war on Denmark and Netherlands. USE rolls of 7 (v3) and 3 (v7) sees another USE chit added to the GER/ITAL Pool. The Netherlands fleet is overrun with only 1 Conv captured, and 2 Conv’s sunk. All their CA’s and 1 Conv escaped which is a handy addition for the CW naval escorts, gaining three extra CA’s. German planes in the 2 box fail to find the escaping fleet, rolling a 9. Copenhagen is occupied and assaults are declared against Amsterdam and Warsaw at +19 and +12.3. Rolls of 11 and 15 see TOTT results as Germany take the cities without loss. Denmark’s capitulates without a fight as German Panzer Jagers roll into the capital. The last upright HQ re-inverts the 4 factor Art and the 2 best Res (9 Inf, 8 Mot).
Italy sails a CA to Cape St Vincent on a training exercise, British Merchant ships wave a friendly hello, EOT advances by 1.
Japan’s Combined sees units sail into Canton in anticipation of the opening of the N Monsoon campaign season, the Chinese resource hex is occupied, and acft rebased South. Attempted GS using 250LB HE in woods is fruitless, so no attacks and the EOT advances by 1.
Allied 2ND Impulse, Tonight the Allies kick off their 2nd impulse, almost certainly with the mining of the Norwegian seas as Churchill has directed the Admiralty to patrol the N Sea and Norwegian Coast and the German has not intervened. The French are comfortable, although another fine weather roll for the Axis will see another DOW against Belgium, and its probable fall. The USE has a handy 5 Chits in the GER/ITAL pool and 1 in the Japanese, being 1939 chits this will mean some big numbers for the US to consider the EOT, although they may loose a chit for the Mining of Norwegian ports and actions by the Russians when they occupy the Polish border lands.
Germany had a mixed night, average USE rolls, poor ground strikes but on the positive side no losses yet, decent attack rolls (5 at av 12) and an excellent weather roll. Captured CPs are of little value whereas the flipping of Rundstedt and the failure to engage the CW fleet in the North Sea were more crucial. The ARM and MECH which were earmarked to move West remain behind in Poland to support the assault on Warsaw. If the weather remains fine for a 3rdimpulse, Warsaw will fall and a DOW on Belgium is likely albeit with less units and the units required to break the French line still in Poland but upright.
· ACFT – Aircraft
· Conv - Convoys
· OOS – Out of Supply
· Rng - Range
· TOTT – Top of the table a 23 or more

Western Front - Netherlands Fall but the Netherland Navy escapes to fight on

Polish set up - Warsaw surrounded by the wagons.

End of the 2nd Impulse and only Lodz survives

British prepare to mine the Norwegian waters

British fast mine layers are deployed to the North and Norwegian Seas

Typical start to the war in China - the Chinese run to the Mountains and dig in.

China is happy that there are two losses for Japan from their first attack.

USE - great start for the US, Japan ominous signs - but early days.



Wednesday, August 9, 2023

Barbarossa Turn 26

I'm back and yesterday Richard and I continued the big game.

AGN attempt another attack on Tallin.  
It goes badly, but at least they are prepared to interdict any Soviet replacements that might try and land.

Clean up in the north.
Axis fighters devastated their Soviet opponents.

Army Group Centre also doing some clean up work
and more Soviet fighters shot down.

It is mud in the south and the attempt to breakout from the bridgehead is stuck 
(in the mud - literally!)

Romanians clearing the way to Odessa.

The situation in the north, end of day 12 August.

The centre, with Moscow outskirts visible top right hand corner of image.

The south

The Rumanians are now free to head for Odessa.



Monday, July 31, 2023

Don't Mention The War - Part 47 via Facebook

 AUSGAME 2023 – END GAME – ALLIES CLAIM VICTORY

JAN/FEB and MAR/APR 1945
JAN/FEB
Axis 2nd Impulse, With Snow everywhere and the evaporation of the Eastern front defences, the German takes a pass to help with the EOT roll – another impulse would be the end for Germany Luck is with the Axis as they roll an EOT. Partisan rolls 4 and 5, Partisans turn up in China. Production, Germany is reduced to Cadre points for its BPs as the Allied strategic bombing has destroyed its minimal production due to lost resources. Germany builds MIL, GAR, INF and 2 factor Ftrs. The Allies focus is on O’Points, INF and FTR builds – there are still bombers on the track which will arrive over the next two turns.
MAR/APR 1945
Reinforcements are placed, Axis win the first roll with a 5 v a Russian 2, but the Allies demand a reroll and win the initiative with a 6 v a German 5, no surprise the Allies elect to go first. Weather an 8 (7+1) fine everywhere – rain in the Artic, not what the Axis needed or wanted.
Allied 1st Impulse. US takes a Super Combined and it’s another long session, especially for the Axis as the US has a lot to do. Importantly it is fine in the N Monsoon so the US can attempt to find the illusive Japanese Convs that are keeping Truk, Hong Kong and Manila in supply. The CW take a Naval/Land with Russia a Land/Air and China a Land with France, taking its customary naval. The US Naval sees its fleets sail off Truk and Manila again in the hope of cutting Japanese supply and launching assaults against these two last Japanese bastions. The US finds the Truk supply Conv, but again fail to find the Japanese Convs supplying Manila/Hong Kong in two sea zones. GS from US CVs invert one Corps in Truk and all the units in Manila. The CW Far East Fleet operating in the S China Sea successfully GS one Corps in Batavia the and the Chinese Nationalists Airforce, one Corps in Canton. The US decline assaults on Truk and Manila, China launches an attack against Canton taking the city. In Manchuria, the Russian assault against Japanese and Manchurian units is called off as the defending Japanese Ftrs shoot down all the Russian escorting Ftrs, and both bombers attempting to GS for no loss – no attacks, as acft are rebased forward.
With the combined French, CW and US Naval moves sees massed ARM/MECH units from the US and Italy arrive off the coast of Germany. These disembark during the land phase bolstering the combat power of both Allies. The Strat bombing of German Cities with only Berlin being contested, 7 factories production is shut down – there will be no German production this turn.
On the Western and the Eastern, now the German Front, massed air from Russian, CW and US Acft GS most German defended hexes, the Luftwaffe loses multiple Ftrs with a few losses to the Allies. US and Russian GS are average with mixed results but with high odds attacks several German Cities and blocking units are destroyed with no losses to the Allies. The US take the Cities of Dortmund and Stuttgart. CW GS against Kiel are not successful as the City is ably defend by several high class Ftrs. Russia's push towards Berlin is relentless as the last hero city (Breslau) although heavily defended by two large Corps is eliminated from a 5 hex attack and the city is taken on a +18.9 assault with a ToTT result – only the Oder River stands between the Russian Army and Berlin. The US and Russia rebase massed air units forward to the front line. Tpts and Amphs at sea reinvert ACFT on the coast – both CW and US in preparation for round 2. EOT advances by 3.
Axis 1st Impulse. Germany takes a Land and Japan a Combined. Japan sends fleets to the Sea of Japan to secure supply to the IJA in Manchuria and Korea and moves several land units to bolster its line against Russia, it is not too concerned as it is raining here reducing supply and attacks. The Japanese vacate Harbin, straighten their line and are now mostly double stacked. Germany’s land sees again far too few units move to the Eastern and Western Fronts – the effects of lack of resources and the Allied Strategic bombing has reduced the build to only Cadre points with only a few MIL and single acft reinforcing the front lines. German defences were re-organised and only strong along the Oder River with several triple stacked hexes East of Berlin. Reserves are sent from Berlin to block hexes on the Oder River, but there are now holes everywhere. A few acft are rebased and several Ftrs are reinverted by HQ’s, especially the 10 factor FW190’s. EOT advances by 3.
Allied 2nd Impulse, False hope for the Axis as the Russian rolls a weather roll of 1! blizzard everywhere and Snow in the Med – The Axis might just survive another turn if they can roll EOT. Bonus for the Japanese with rain in the N Monsoon – halved air and a minus on the conv searches. The US takes a Comb and search and find the Japanese convoy supplying Manila but cannot attack due to rain. The other Allies all take land actions. In Germany, US forces advance into empty hexes pushing into the interior, one German MIL defending Hanover is consumed by a high odds attack, despite the Blizzard. CW land units similarly advance into Germany, no attacks in the Blizzard. The Russians attack the hex SW of Berlin, it is clear and was attacked from 4 hexes. Even with a blizzard slowing the Russians, the single 7 strength unit was overwhelmed at +19.6, again ToTT. A single Russian Arm Corp conducted a blitz to be on the outskirts of Berlin and was re-inverted for its bravery. Russians easily offset the minuses for weather when attacking from 4 - 5 hexes. Russians advance in the blizzard, edging ever closer to Berlin. EOT advances 3 – turn can end on a 2.
Axis 2nd Impulse, Germany takes a pass impulse as only a EOT will save Germany. Japan takes a combined. Japan attempts to resupply Manila, sailing a Conv which escapes detection. In Manchuria Japanese land units pull back from the Russian line, double stacking where it can. EOT roll, with a bonus -1 for the German pass the EOT roll needed is a 3, but Germany luck runs out as they fail the roll with an 8 – not even close. EOT roll Advances by 3.
Allied 3rd Impulse, Weather Roll is a 6+2 (😎 rain in the Artic fine everywhere else – not what the Axis needed. All the Allies take land actions as this may be the last impulse and the opportunity to drive the dagger into the heart of the Axis is not to be missed. The US declares an O-Chit on Nimitz to ensure Manila is viable regardless of supply status. The CW spends 2 O-pointsto search for the Japanese Conv in the China Sea and finds the Conv, Manila is inverted and now OOS in fine weather – it is automatic on a +25 roll. The British emboldened by the clear weather assault Batavia on a marginal +9.2 taking the City and liberating the NEI. The Chinese Nationalists assault Hong Kong on a +4 but only roll an exchange. With the Fine weather and Truk OOS, another inversion sees Truck Blitzed at a +9.8 and taken by the ARM Marines and massed shore bombardment.
With Germany’s decision “that little could be done” and a pass attempt to increase the chance to end which failed, and the fine weather roll, Berlin was weakly defended by a flipped (8 str arm HQ) unit with only a single fighter (10) to stop the horde of Russian tank busters lining up to the East. A para Corps was Air-transported unchallenged to assist that brave Arm Corps which had moved to the hex SW of Berlin to make room for more units. The last German fighter, FW190 D9 (10 factor) attempted to stop the mass of bombers but was overwhelmed quickly. A total of 22 air support factors were added to the 39 land factors from two hexes, for an overall +14.3 assault, guaranteeing the fall of Berlin. A bonus clear hex East of Berlin was also successfully attacked at a +10.8 blitz. The CW not to be outdone, did their bit and with one German Corps finally inverted launched an assault against Kiel taking the city and forcing the Kriegsmarine to rebase to Stettin, avoiding the patrolling CA's in the 4 box. France claimed the last Italian port of Genoa with an automatic attack, destroying the last of the Italian fleet which had no port to rebase too.
Russia's efforts in Manchuria/Siberia were less than glorious. Slow progress was made more by Japanese retreats than by the exchange resulting attacks. Annoyingly, the Japanese air force was very successful in shooting down multiple newly arrived bombers. With the war in Europe concluding with the fall of Berlin, Russia had commenced railing much stronger land and air units and a 3rd HQ to the Far East.
...and it is all over. With the loss of Berlin, Kiel, Batavia, Truk and Manila the Axis was reduced to only 5 Victory cities – Munich, Hong Kong, Seoul, Vladivostok, and Tokyo. Hong Kong would have fallen as it had only a single inverted, OOS Japanese Corps defending it and so would Munich, as it is surrounded by five US hexes. Russia would be now able to send all their HQs, GBA’s and all their reinforcements to the Far East and overwhelm the Japanese who likely lose Vladivostok. The British would have little to do and would have just made Tiffen and Tea and waited out the end of the war.
The Axis conceded and the Allies graciously accepted their surrender. A nice bottle of French Red was cracked and a toast to a well-played game.
The end of what has been a long game – partly, as a number of key players from both sides have been on holidays, and we have also not had our customary ‘day sessions’ which help speed up the game with 3 - 4 and sometimes more turns played in a day session. Compliments to the Axis and the Japanese player who played an excellent game. Could the Axis have won? Possibly, but as soon as Italy surrendered and the early German counter attacks failed - they did have three good odds attacks but rolled 3’s! The Axis in Europe were always going to struggle, having said that a few more short, bad weather turns could have possibly gifted the Axis the 9 Victory Cities needed for a win – it was always unlikely, but worth playing on.
Victory City check as at EOT – M/A 45
1 Germany
4 Japan
-----------------------------------
31 Commonwealth
17 USSR/France
17 USA/China
· ACFT – Aircraft
· OOS – Out of Supply
· TOTT – Top of the table a 23 or more
Germany as at MA 1945 - only Munich stands

The defence of Berlin air battle 1 v 5 valiant to the last

Free Italy
(When Mike posted this I was in hex 3122 moving to hex 3021) 

Only Hong Kong to be taken

NEI liberated by the British and Australians

The Russians - marching towards Vladivostok

Allied production - 95 O-Points

Axis Production

Heavy Axis Casualties - as expected in 1945