Saturday, November 14, 2026

Enemy Mine

With a tiny bit of licence, I was able to stage this new scenario for Torpedoes and Tides.  Mark B took command of the Germans flotilla.  Note: the Senior Officer commanding's boat is disguised a tugboat as I've only got four S-boot models.  Olivier and I had a muddled command of the British MTBs.

The German flotilla, laden with mines, is heading west,
when it spots the British MTBs coming from the southeast

As per the scenario, the Germans decide to jettison their mines and head back.
The British commander races ahead,
but his compatriots seem less inclined to follow...

The Germans continue to turn round and get rid of their mines before any risk of combat.
The British advance seems somewhat tardy.

Turning around takes time, but the British are finally closing in.

Initial shots cause a minor suppression of one of the German boats.

The Germans seem to stall as the British MTBs get into position.

The MTBs blast away at the lead S-boot,
as the German S.O. slips away (bottom left corner).

The British lead boat suffered badly when it collided with a German boat.
However, the battered German boat is now making good its escape.

Two more German boats escape.

The final German boat gets away with minimal damage.

The Germans get 1 VP for the battered boat, and 2 VPs for each of the other boots that escaped, 9 in total.

The British get 3 VPs for having battered a German boat.

Only problem I had (apart from my poor dice rolling) was that we ended up playing very near the edge of the table (top of the photos is actually the limit of the table).

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