In this session we completed Turn 22 and also Turn 23; games plays much quicker in the mud!
Wednesday, June 21, 2023
Barbarossa Turn 22 Soviet and Turn 23
Tuesday, June 20, 2023
Don't Mention The War - Part 46 via Facebook
AUSGAME 2023
Monday, June 19, 2023
In the Peninsula with Snappy Nappy
Darren organised and ran another all day multiplayer Snappy Nappy campaign game, this time based in the Peninsula. I was General Sebastini in command of the Army du Centre based in Madrid. Richard Cox was Marshal Victor in command of Army of the Sud, Brad was Ney in command of Army du Nord and Curtis had the Army of Portugal as Marshal Soult.
Marshall Soult was to hold Oporto until joined by Marshal Ney for an advance on Lisbon. Marshal Ney would protect the southern approaches to Madrid which was to be held by General Sebastini.
Saturday, June 17, 2023
Barbarossa AGS - Vassal - Madness - Turns 7 to 9
Starting with Turn 7 you need to start rolling for weather. First I needed to check the rule about consecutive dry turns. After six dry it is automatically mud. I have decided to interpret this as after rolling on the weather table that number of times. This is because the campaign scenario has the first six, whoops five, turns as automatically dry. Further checking indicates this was for AGC... For AGS only the first three turns are automatically dry.
Bugger!
I will start rolling with Turn 7, and assume I rolled dry for turns 4, 5 and 6.
And the weather for 4-5 July is: Dry. That means there is only one more possible dry turn before there will be a mud turn. I must say I am not crazy about this system of weather determination, but so it goes. My preference would be for a cup containing chits reflecting the actual weather in terms of absolute dry/mud/storm turns and then drawing at random. Different pattern, but same overall historical affect and limited predictability.
Anyway, on with the war!























