Saturday, August 10, 2024

More kits have flown the coop or sailed away

 


I might have got these models made one day, but what then?  I always like finished product I can game with.  But I am very happy these have gone to a good home.

Thursday, August 8, 2024

Off to a good home

Over time I had collected a lot of plastic construction kits that I thought I would enjoy in my retirement.  Well, I got the enjoy retirement right, but the scale wrong.  In a bit of serendipity these have gone to someone who I hope will enjoy them in their pending retirement.



Wednesday, August 7, 2024

War and Peace

I had never played this game but had played Empire in Arms.  Richard hadn't played this since he was at Uni and wanted to give it a go.

We just did the Austerlitz scenario.  Played quick and relatively simple.  Attrition was a bit fierce.  Makes me want to get out Empire in Arms.

Thursday, August 1, 2024

Barbarossa Revisited - GT 7

The all-important weather rolls produce mud in the north, dry in the centre.

The bad weather meant Army Group North didn't make any significant progress, but Army Group Centre completed the capture of Vilnius and has started a thrust south of Minsk.

The Panzergruppes of AGC plan their moves to encircle Minsk.



Wednesday, July 31, 2024

Alexandros

 


I had high hopes for this game, both in of itself and a basis for a miniatures campaign system (there are extensions for the Successors, Pyrrhus and Spartacus - all within the scope of my collection).


Richard generously played the Persians.  The game seemed decent at portraying the campaign and played quickly.  The separate system for resolving battles was interesting.  There had been a revision in the reprint, but it seemed flawed.  Using the original system was just okay but had a few flaws too.  Pity.

Sunday, July 28, 2024

Barbarossa Revisited - GT 6

The Turn starts with the weather roll: dry in both north and centre.

The Axis plod on, assaulting Riga (no result), capturing Liepaja on the coast, surrounding Vilnius and taking a third of the city, and smashing through the southwest defensive line on the way to Minsk.

Again, there are not even any hints of where the Soviets could make counterattacks.

Army Group North.
The grey line is the boundary with AGC.
The black line is the rail line converted so far.
The few Soviets have stayed back in Pskov.

Army Group Centre and its rail lines.
The southern force is the strongest with 12 motorised divisions 
compared to 4 on the northern approach (currently reducing Vilnius). 



Friday, July 26, 2024

Burgundian Ordonnance versus 100 Years War English

Not far from an historical match, although a lot of the English are dressed up as Romans for some reason.  Just a practice game to give Phil some experience before his club competition games.

My Burgundians haven't seen a lot of action.  They were the second army I started to collect, after the Hoplite Greeks.  Both for WRG 7th Edition, the Burgundian Ordonnance being the last army in book three.  Those were the days.

But I digress, on with the game.

In an epic of low rolls, the English were out scouted (a double one will do that).
The English deployed between two woods.

Both sides advanced and the Burgundians got in some lucky long-range shots.
Their hand gunners sent out to flank the English left.

The Burgundians weren't able to follow up their shooting 
and the English recover their order.

The English knights charge, but the Burgundian crossbowmen hold, just.

The knights have been repulsed into the waiting Burgundian hand gunners 
who have moved up through the wood.
Burgundian missile fire has also taken out an English longbow unit.

Another English longbow unit is routed.
The knights are battling it out on the flank.

Finally, the Burgundian pikemen begin to advance.

Advance to victory!