This time my Burgundians, particularly the knights and pike, did everything expected of them against Dave's 100 Years War English.
It was a bit touch and go, but the English were finally out-scouted.
The Burgundians found them hiding behind a low hill with a wood on one flank and a lake on the other.
The English advanced.
Shooting began.
Lots of shooting.
The English claimed the initiative and charged but failed to either make the distance or follow up.
The Burgundians riposte!
And what a riposte it was.
The knights and pike all pursued when needed,
and while not without casualties,
the Burgundian losses were nothing compared to those of the English.
As is my want, following the game I worked out the siege parameters.
The English had 1 unit, 2 steps, 2 manpower and 2 combat factors. The resistance factor of their stronghold was 4 (as I am assuming they didn't have time to make it to a port).
The Burgundians had 9 units, 15 steps, 22 manpower and 32 combat factors. More importantly they still had their commander who promptly demanded the English surrender. They did (a roll of 5 on the dice with 4 needed).
I'm still refining the siege system and think I will make manpower equivalent to steps.
On to the final now to face the New Kingdom Egyptians.






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