Friday, June 30, 2017

War Between The States - Games Turns 121 to 128

Excitement in The West.

Slim pickings indeed.

For both sides.

Sherman realises he cannot make any further headway against Jackson, 
after the Confederates pull in yet more reinforcements from Memphis..

So let's go to Memphis...

Lee sends Cleburne to threaten Butler.

In the Gulf, sieges continue.

Memphis is now besieged by Sherman. 
The Confederates have their eyes on relieving Nashville.

For the 11/63 cycle the initiative chits for the Union had been 1, 1, 4, 2 against a steady 3 for the Confederates.  Losses were 24 for the Union and 26 for the Confederates.  It was that 4 chit that allowed Sherman to Memphis before the Confederates could react.

Running out of men.

Both sides are running out.

The Eastern theatre is fairly quiet.
The Union are outnumbered, out generalled and on the defensive having to cover Washington.
The Reb look like taking back control of the Shenandoah Valley
 and that will put further pressure on the Union

Very quiet.

The Gulf is also static

But in The West is where the action is.
The Union capture Memphis, while the Confederates relieve Nashville.

Sherman follows up his success and takes Jackson, but the losses are horrific!

Sherman will need to join up with the Union forces that are in front of Nashville.

For the 12/63 cycle the initiative chits for the Union had been 2, 1, 2, 2 against a steady 3 for the Confederates.  Losses were 42 for the Union and 33 for the Confederates.  The big difference is Sherman's assaults on Memphis and the disaster at Jackson.  

Both sides have plenty of supplies.  The Confederates have trouble moving theirs about, but the Union blockade (and I had nearly all their ports at one stage) does not seem to produce any real benefit.  This is possibly due to poor game play on my part and I'm looking forward to playing this game solo using Vassal.  I will be using the latest map and rules and therefore thinks will be different.  Also, given the ease of set up with Vassal, I can have a play with all the optional rules as well.

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