Sunday, April 22, 2012

50th (Northumbrian) Infantry Division – Part 8

The Royal Artillery 74th Field Regiment and Royal Artillery 124th Field Regiment elements now complete.  Yeah!  The final delay was running out of matt varnish and having trouble finding some more, but job done now.   Along with some dug-in markers, there are also extra support units that I can use for Blitzkrieg Commander and Crossfire along with MegaBiltz – all bases covered. J




The basing has also been decided.  30mm square for infantry, 60mm square for heavy weapons and 90mm square for artillery.  Transport elements on a 40mm frontage.  This seems to give the look I was after.

The figures and models are Airfix or Matchbox, but there are two metal Hinchcliffe ring-ins commanding or assisting with the 25pdrs. I was pleasantly pleased with how it all turned out.  I had been a bit apprehensive about all the fixed basing, being more used to unbased models, but I’m very happy with the result




Next is the reconnaissance and engineering units plus signals and more transport elements.  Then the LAA regiment and perhaps the third Field Artillery regiment.  I would also expect to do an extra HQ element or two and maybe some more infantry (as I have them in some sort of shape in the “spares” box).  I’d also like to add to 5.5” battery.  Maybe some armour too, but before I get too carried away I need to do some German units to be their opponents.

Sunday, April 8, 2012

800 Point Napoleon's Battles Game - The French Army List

I meant to publish this with the original post, but it was getting too big as it was. 

Order of Battle
Points
“Spearhead” Overall Commander Marshall Davout:(3) 12"E(10)+1 [12F] [ 16M]
52
I Corps (I) Davout:(3) 12"E(10)+1 [4F]
0
    Second Division (2/I) Friant:(1) 5"E(8)+2
20
        1B/2/I: 16FrLT [8D]
15
        2B/2/I: 28FrLN [14D]
24
    Fourth Division (4/I) Dessaix:(1) 3"A(6)+1
11
        1B/4/I: 16FrLT [8D]
15
        2B/4/I: 28FrLN [14D]
24
    Fifth Division (5/I) Compans:(1) 3"G(6)+1
13
        1B/5/I: 16FrLN [8D]
14
        2B/5/I: 16FrLN [8D]
14
        3B/5/I: 16FrLN [8D]
14
        4B/5/I: 16FrLN [8D]
14
    I: Fr12#
11
    I: Fr12#
11
    I: Fr6#
11
    I: Fr6#
11
III Corps (III) Ney:(2) 8"E(6)+3 [4F]
31
    Tenth Division (10/III) Ledru:(1) 3"G(6)+1
13
        1B/10/III: 16FrLN [8D]
14
        2B/10/III: 16FrLN [8D]
14
    Eleventh Division (11/III) Razout:(1) 3"A(5)+0
8
        1B/11/III: 20FrLN [10D]
17
        2B/11/III: 16FrLN [8D]
14
    Twenty Fifth Division (25/III) Scheeler:(1) 3"A(5)+0
8
        1B/25/III: 16WtLN [8D]
13
    Cavalry Division (C/III) Woelwarth:(1) 4"G(7)+1
15
        1B/C/III: 12WtLC [6D]
10
        2B/C/III: 12FrLC [6D]
10
    III: 1Fr12#
11
    III: 1Wt12#
11
    III: 1Fr6#
11
    III: 1Wt6#
11
I Cavalry Corps (IC) Nansouty:(2) 5"G(7)+1 [2F]
21
    First Cuirassier Division (1C/IC) St Germain:(1) 3”G(6)+0
11
        1B/1C/IC: 12FrHC [5D]
12
    Fifth Cuirassier Division (5C/IC) Valence:(1) 3”A(6)+0
9
        1B/5C/IC: 12FrHC [5D]
12
    First Light Division (1L/IC) Bruyere:(1) 4”G(7)+1
15
        1B/1L/IC: 16FrLC [8D]
11
    IC: 1Fr6#
11
    IC: 1Fr6#
11
II Cavalry Corps (IIC) Montbrun 1:(2) 6"E(8)+2 [2F]
27
    Second Cuirassier Division (2C/IIC) Wathier:(1) 3”A(5)+0
8
        1B/2C/IIC: 16FrHC [6D]
16
    Fourth Cuirassier Division (4C/IIC) Defrance:(1) 4”G(6)+1
14
        1B/4C/IIC: 12FrHC [5D]
12
    Second Light Division (2L/IIC) Sebastiani:(1) 4”G(7)+1
15
        1B/2L/IIC: 12FrLC [6D]
11
        2B/2L/IIC: 12PrLC [6D]
11
    IIC: 1Fr6#
11
    IIC: 1Fr6#
11
IV Cavalry Corps (IVC) Latour-Mauborg:(2) 6"G(6)+1 [1F]
22
    Seventh Cuirassier Division (7C/IVC) Lorge:(1) 3”G(6)+0
11
        1B/7C/IVC: 12SxHC [4D]
12
        2B/7C/IVC: 12WpHC [6D]
11
    IVC: 1Sx6#
9
Total: 5 corps, 14 divisons, 13 infantry brigades, 11 cavalry brigades and 13 batteries
799

 

Monday, April 2, 2012

800 Point Napoleon’s Battles Game

On 18 March 2012 Richard and I fought a straight up 800 point game using Napoleon’s Battles.  It was French versus Russians in 1812 and I was the French.  This game gave me impetus to finish attaching magnetic backing to my French troops so they could be safely transported.

The basis for the army I put together was the first attack at Borodino for which Napoleon concentrated 75,000 men against Bagration's army.  The spearhead of this force was formed by Davout's I Army Corps, and Ney's III Army Corps. They were supported by Marshal Murat's Reserve Cavalry (I, II, and IV Cavalry Corps).   I took some inspiration from this site: http://napoleonistyka.atspace.com/Borodino_battle.htm. However the game was not meant to recreate this phase of the battle and I had no idea of the Russian force or terrain.

My other reason for taking this force was I wanted to try an aggressive style of play.  Normally I’m a cautious and defensive player, but this time I wanted to attack.
View from the French centre before hostilities commenced.
Bird’s eye view of the complete French deployment.


The Russian in-depth deployment, eager to get into a fight.
The game opened quickly with one French division attempting to seize the village in the middle of the battlefield.  The Russians immediately attacked, but with the commitment of the Saxon heavy cavalry by the French the Russians were repulsed.


The French had intended to attack on the right and hold back on the left.  The whole line was advancing and the Russians again tried to attack the French before they got into position on their right (the French left).  This turned out to be a disaster for the Russians as they were repulsed and left in a disordered state which the advancing French were able to easily exploit.  The result was the permanent demoralisation of the Russian Right Wing as their routing troops were run down by French Chasseurs who had made a controlled recall move – devastating. Just follow the gap in the Russian lines from the abandoned battery to the top corner of the field to find the Chasseurs.


On the French right the Russian Cossacks had moved around the flank, but the French had plenty of cavalry to match them and they did not take any part in the battle.
While the Russian right was collapsing the French had unleashed a heavy cavalry charge into the centre of their left.  The cuirassiers did terrible damage, but found themselves surrounded. 
The Russians tried their hardest to wipe them out, but the rest of the French came up before they could accomplish this and the Russian left was smashed as well causing the Russian army to break. 
The Russian Guard Corp remained in reserve and would retire to wait for more auspicious times.
It was all over in two hours (four turns), the quality of the French cavalry being the deciding factor.