Thursday, February 16, 2017

Songs of Humans and Undead Humans

Last night's game was based on the Ambush Scenario in Song of Blades and Heroes.

The humans were annoyed that the undead humans kept them awake at night with all their rattling and rambling.  Something had to be done.

That's my background story anyway.

Mark B took the humans and Stephen N the undead and I umpired and made up rules as we went (or rather I looked up the rules as required, which was rare as I'd kept everything very simple).

The skellies (Q3+,C2) ambush the warriors  (Q3+,C3).

The skellies had a few ironman contestants in their ranks (Q3+, C3)

But the humans kept together while the skellies attacked a bit piecemeal.

But more skellies were coming.

The fighting was vicious.

But the skellies were struggling

But they kept on fighting, even against the odds.

The skellies are getting a bit thin, even skeletal you might say.

But they were fighting hard, regardless of Stephen's poor dice rolling skills.

Almost parity in numbers.
Well, not quite, there are many more humans, however being armoured (Q4+,C4) they were slow, making them hard to get into action and they had a habit of failing their activation rolls 
(Mark showing his dice skills were a match for Stephen's)

The skellies fight on.
It helps being undead as they ignore gruesome kills,
and that had been happening a lot - did I mention Stephen's dice skills?

The last of the skellies.

Lots of fun and easy to build a story around the game.  Three humans were killed so maybe there should be three more skellies next time...

Also I see that I really need to finish their bases.  Help (as in product) is on the way!

Sunday, February 12, 2017

Lottsa Skellies

All skellies painted and basically based, plus one old one dug out of the random painted figure mountain.

I don't know the brand of this figure.
I painted him a long time ago (early 1980s at a guess). 

This is VFW54 
He was a bugger to photograph 



Unknown figures, gifted to me by Paul.
Glad I've now got them painted.
They can be demon skellies. 

More emaciated horse than skeletal, but they have come up well. 

I always remember Mr Ed being excited about the coming of colour TV so he could see what colour eyes skeletons have.

And now, putting them all together:

My skellie force

The Skelliteam as my daughter commented

Excellent for Songs of Blades and Heroes, but possibly not enough for Hordes of the Things.

I'll probably add a few Reaper Bones miniatures (I know I will), but not sure about doing some work on the bases.  I'm thinking botanicals, daffodils...

Thursday, February 9, 2017

Blue on Blue on Sacré Bleu

I was just going to run the Waterloo friendly fire scenario again for a quick game of Songs of Drums and Shakos, or SoDS as I now like to think of it, but then I felt like playing as well - bad move.

The Dutch Belgian defenders see the French attackers appear up the rise.

The Prussians can see the French advancing through the trees.

The Prussians deploy while their officer orders up the flag.

Bird's eye view

The Dutch Belgians let off a few shots, felling one of the supposedly French attackers.

The real French react to the gun fire and advance.

One volley should put paid to the enemy...

Eh, no...
One of the Dutch Belgians staggers back in surprise at being fired at.

The Dutch Belgians see that the troops they thought were French are actually Prussian.

The rule I hastily made up was they needed to dice each turn, needing a six, but adding one for each turn so that they would realise their error in a reasonable short time.  Stephen N, the Dutch Belgian commander, promptly threw a six first time.   Luckily for the French, he failed his activation roll after that.

The Prussians turn towards the French.

They had the same rule as the Dutch Belgians and their commander, Mark B, also threw a six on his first attempt.

The Dutch Belgians have a half hearted shot at the French.

The French reload and fire back.

The Prussians rush forward.

Scale a small hill and open fire.

Two Frenchmen fall, but against my better judgement I'm persuaded to charge.

Oh dear...
Three more dead Frenchmen.

Time to run away.

Simple rules they maybe, but heaps of fun and they tell a great story.  Perfect for a club night.

Tuesday, February 7, 2017

The Now Known Unknowns

First up the four armed guy.  Big thanks to Paul of Paul's Bods for finding out the pedigree of this figure.  I quote: "Vintage Garrison Fantasy preslotta SS83 " Four Armed Giant " The Club appears to be missing or rather, it looked like it carried a Club in it´s right Hand (top one) which has broken off."
The figure as it should be...

What I have.

Next, another sadly broken figure, but still with a lot of his menace still intact:

HA6 Dealer of Death on Horse

The above chap was identified by Maudlin Jack Tar who also spotted another horseless rider as a Minifig from their Mythical Earth range - ME8 Mounted Wizard Horse Number: M1

No horse, broken staff... So it goes with old figures.

But the big breakthrough has been identifying the Garrison logo which is written in cursive on the base along with a code starting with SS.  Then the next step was to use this fabulous site and work out who is who: 

SS25 Mounted Aquiland Black Guard

SS15 Hawkman

SS6 Frost Giant with Mace

SS90 Zangiran Heavy Infantry

SS2 White Magician

SS73 Armored Orc with mace

SS43 Tarun Immortal

SS1 Barbarian on foot

SS9 Northman with Axe

SS34 Corinthian Infantryman

And now back to the Valley of Four Winds

VFW28 Wizard of the Woods

But there remains one unknown unknown.


Looks like a Minifigs.  But this is as close as I've got:

It's a conspiracy!


Thanks to Tamsin's comment I had another look through my old 1970s catalogue and found this:

So W6 Artillery Mule it is.  Case solved.