Perhaps triggered by my recent set of posts on the start of the new World in Flames game or perhaps by world events, but Richard suggested we try this game. And a damn fine suggestion it was too! Only 12 pages of rules (including cover, index etc). The expectation is that it would play quick, and it does, except for the decision processes which are tricky, caused by the random activation of armies. This would also make it suitable for solitaire play.
Boardgames, except when played on Vassal, can be tricky things to photograph.
This image is the set-up
Each Turn is one day and the game goes for ten days.
This is at the end of day five.
Army Group South has been successful, although did have some set backs.
Army Group North has been moderately successful, although the push towards Warsaw has stalled.
Two pockets have been created and the isolated troops need to be cleared so the Victory Locations can be claimed. The Germans have to keep up with the historical rate of progress or they are penalised.
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