Richard was keen to play the final scenario from this game, reprising his role as the Turk while I took the ANZACs.
This is the set up. There are only five turns.
Each turn has a variable number of rounds, minimum of ten.
None of the rounds lasted much over ten rounds.
End of the second turn.
Fighting has been centred on Battleship Hill.
End of Turn four. Not much has changed, but the carnage amongst the Turks
has been ferocious as you will see.
Turn five was a bit of a fizzle.
knowing there are no more turns it became rather pointless to do much.
However, the ANZACs did capture Lone Pine Ridge.
But just look at the casualties!
The Allies lost 16 units and 3 leaders.
The Turks lost 37 units and 9 leaders.
Lucky for them the offensive was over.




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