I hadn't researched what a Sassanid Army would be like in Basic Impetus
and so I set up very defensively with my flanks well defended.
Turn 2 and my right flank has engaged the enemy that has thrust wildly forward.
Turn 3 and things get interesting.
There is a brutal standoff after an unsuccessful flank attack by the Vikings.
(Top left hand corner - both sides suffered two casualties, a case of the Vikings rolling high for Cohesion. This was not to be the first time this occurred...)
Turn 4. The centre is closing.
Turn 5 - The Right Flank.
One Viking unit has been routed and the other has been savaged (after a poor Cohesion roll).
In the broken ground an epic fight is about to start between Sassanid cavalry and some Irish.
Turn 5 - The Centre.
It was the start of some confused fighting, but the Vikings seemed to get off to a good start.
Turn 5 - The Left Flank.
Would these guys please hurry up and join the battle?
Turn 6 - The Centre.
The berserkers are getting ready...
Meanwhile the grind continues.
Sassanid CinC with his cavalry have been routed. Yeah!
Turn 6 - The Right Flank.
The fighting in the broken ground continues.
The Sassanid light cavalry is effectively spent.
But they do have one good body of cavalry remaining.
Turn 7 - Berserkers.
Turn 7 - The Right Flank.
The Irish won the broken ground (just - they are down to 1 factor remaining).
Amazing the equally reduced Vikings held off the Sassanid cavalry.
Turn 7 - The Centre.
The fighting was a non-event, clearly everyone was exhausted and it was time to go home.
Even with my crappy dice rolls, I was surprised how well the Vikings can do. Clearly terrain is important, but they have numbers. The Berserkers are also fairly flexible as they have the movement capabilities of skirmishers.