Paul had provided a melting ice cap on which three bands would battle to retrieve magical artefacts.
My band was a bunch of scrawny goblins and barbarians along with a pet grasshopper.
Brendan, in his first game, was brought into to run the minotaurs and dead Aztec warriors. His one normal dude went for an early swim and was lost (falling in freezing water kills, no matter what your armour protection).
My barbarians head off leaving my force strung out.
A vicious wolf guards the artefact they are after.
The Minotaurs are having a bit of trouble with a wolf.
The other party also seem to be having a hard time of it.
My guys have no trouble dispatching their wolf however.
The Goblins seem hesitant to jump across.
When you jump on or off a small ice plate it will start to move in the direction of the jump and at a speed equal to the number of jumpers. This is shown by putting a white dice down.
If the Goblins don't want to jump now, waiting won't help.
The Barbarians want to rest after killing the wolf and the Goblins are still in no mood for jumping.
The band controlled by Olivier has killed a wolf (they are getting value from their bows), but the chap with the blunderbus fell short in his jump and that's the end of him.
A Minotaur gets bitten on the bum.
While I'm struggling to get my guys moving, the Minotaur is grabbing all the artefacts.
The young lad (my levy Q5 C2 padding out member to reach 300 points) jumps across but then slips and falls backwards. Oh dear.
The Goblins are across, but two Barbarians look left behind.
The Minotaurs defend their loot, which in part means handing it to the dead Aztec warriors to look after while they go back for more killing.
My party is now all across except the guy carrying the loot. He better be quick.
The grasshopper senses blood...
My guy with the loot has a touch of cowardness and lets the ice float him out of harms way.
Grasshopper meets a freezing watery grave (he has just a Medium move, I think in future he can have Long, he's only Q4 C3)
And we're into action.
Took us a while but we got our second kill.
The Minotaurs are getting away...
Thanks Paul for organising it and for sorting out the physics of moving ice plates. As always the rules played really well. The mechanics are simple but give plenty of challenge and interesting situations. This allows people to pick up the game very quickly and get on with the enjoyment.