Friday, January 3, 2014

Invasion Norway - GMT Boardgame

Box Cover

My first game for 2014.  Richard and I had a go at playing this.  While not a huge game, it has a level of complexity from providing a combined air, land and sea combat system.  Both sides have lots of options - too few troops, lots of places to go and challenging terrain.

So today was just a taste.

http://www.gmtgames.com/nnin/gmtnnin0.htm

Given the small size of the units it would lend itself as a vehicle for doing a round of miniatures games.  I can even imagine it as a base for some kind of DBA campaign type game.



Thursday, December 19, 2013

Wings of the Albatross

For my fourth game of Wings of Glory, and my third at the NWS using Stephen's collection of planes and accessories including the very impressive playing mats, I was in charge of a pair of Albatross fighters.  Scarily one was without a pilot (first series plane).



Our mission was to stop the return of two bombers and their escorts.  We had six to their four, but those bombers with their rear gunners are murder to engage.



The bombers escaped, taking down one of our planes and leaving another in flames.  Both my fighters got shot up but managed to break off and head for home.

A very visually appealing game and easy and fun to play.  Our game had three players a side and handling two planes is just about the safe limit, especially in the new licensed premises the NWS now enjoy.

Wings of Glory added to Xmas wish list!

Wednesday, December 18, 2013

Burgundians versus English DBA style

It has been three years since my last DBA game with Kriegspielers back in Canberra and as I've signed up for the DBA competition at Cancon next year I needed to get in some practice.  Mark very graciously agreed to have a game and demonstrated I was very much in need of practice.

I had studied up on WADBAG's DBA 2.2+ only to find it is quiet an improvement, eh difference to DBA 2.2 that will be used in Cancon.  Pity.

The first game was fairly close, but the English triumphed after goading my knights to charge their archers.


And there was still time for another game - something that has to be admired about DBA, quick, fun, and colourful with plenty of decisions.


In the next game my bombard knocked back the English and then my general took off, pushing them back, and back and back.  I was up about three elements and then it all went pear shaped.  We were each down three elements and had our generals in the thick of things, outflanked and everything so it was very close.  Sadly my general must have been exhausted as he just couldn't make it.

Great games and I am now really looking forward to the competition in January next year.

Monday, December 9, 2013

5mm Samples

Can an old dog relearn his tricks?

Mark provided me with these 5mm strips and a few hours later I produced the following.  Most time went on researching uniforms and deciding what paints to use.

The ACW came up best and for my purposes are what I am looking for - they look great enmass on big bases.  The knights and hoplites in my opinion really deserve larger figures so the livery and shield designs can be fully revealed.







I can't recall which brand the ACW strip is (the others are Heroics and Ros), but they have character even if their hats are a bit big.  The magnification provided by the digital photos is a bit scary.

Paper Terrain - European Village Number 2 - Part 2

Three buildings completed now.  I brought in some extra tools.  The spring tweezers are good for hold the dormers while they dry, chimney stacks too.  The contraption is for holding the dormers in place while they glue.  The card is for protecting the cutting mat while I run the felt pen over the underneath of the roof edges.


Oh dear, wobbly chimneys on the large townhouse.  I've done some edge work on these buildings, but haven't totally completed, still looking for a colour that matches the chimneys.

The little out-house is a cute touch.  I put some extra scenic material around to give a bit of a finished look to the buildings.  The tiled mat they are sitting on was cut from an advertising flyer that had conveniently arrived in the mail.

Three down, nine to go.  Best yet, my daughter has picked out two that she said she'd make.


Saturday, December 7, 2013

Burgundian Ordonnance versus 100 Years War English

Yesterday my Burgundian Ordannce army, all 600 points of it, finally got to take the field in what I am pretty sure was its first battle. I started building the army back in the late 1980s using Tin Soldier figures, basing it for WRG 7th Edition, the aim being to have an army very different to my Hellenistic troops.
My army from the right.

My army from the left.  It had already claimed the vineyard for Burgundy.

The opposition - Mark's superbly painted 100 Years War English. Hiss!  Boo!

After a bit of a slow start - Charles the Indecisive here, and the English were mostly on foot - action commenced on the right with my Mounted Crossbowmen (who couldn't hit a thing) facing off some Irish scum backed up by superior Gascon knights.  The knights charged, bursting through the Irish and my troops evaded.

On my left, after a rather rapid advance with the handgunners and longbowmen, I decided to switch the Men-at-Arms over to the centre.  If only my artillery would get out of the way!

A mighty tussle ensued on the right as knight took on knight.  The mounted crossbowmen came back and with the help of the foot crossbowmen who could shoot, spooked the Irish and set off for the enemy camp.

After holding the Gascons to two draws my Men-at-Arms lost a second base (combats were bloody with four or five hits per round) and broke.  But help was at hand and the enemy general had been killed.  The Gascons fought bravely but were done for!

On the left, not so good.  Even though drilled, my troops just couldn't maneuver quick enough to get out of the way and ultimately paid the price.

My knights, while attempting to redeploy got hit in the rear and quickly collapsed.  All that was left of that flank was the artillery.  I was pretty happy to get it into action, but it performed poorly and was really too much trouble to have in the army.

But the game was very close.  My remaining knights were doing really well against the dismounted English and it was a close run thing to see who would break first - them or my artillery.  It was that close, but it was not to be.  Artillery lost a base and kaput!

I could still go another turn if, on what was their third attempt, these buggers would rally, but they had had enough.  He who runs away gets to drink another day.  They had stripped the vines bare and were claiming victory.

A very exciting game using Field of Glory 2.0.  I still have a lot to learn.  The rules worked well although we did have some funny burst through situations, one of which resolved itself very much in my favour by positioning my troops back were I wanted them after trying to get them to contract three times and failing the test each time.

Thursday, December 5, 2013

Paper Terrain - European Village Number 2 - Part 1

No, not an obscure reference to Patrick McGoohan's The Prisoner from 1967, but a kit of twelve buildings passed to me by Richard as something he didn't see himself ever completing, but just might satisfy the current crazy desire I have to do some paper modelling.  The paper boat will have to wait.

Basic tools.

The kit.  Before 3D there was ... 2D!

Very basic house, perhaps it did take five minutes as per the instructions.


Chimneys added with the roof edges coloured using black felt pen.

And what makes these models fun - lift them off and you have a ruin.