At the club last night we reconstructed the game from last week and pushed along a bit, getting a better handle on fire combat, charge and melee.
I haven't read the rules or watched any of the videos so it was a bit of a suck it and see exercise. Some bits irked me, like skirmishers shooting up artillery and skirmishers not getting a bonus firing on squares, but this might be me being so used to playing Napoleonic's were an on table unit represents a brigade, not a battalion.
I mentioned before I found the rules to be like Shako, but this similarity started to fade as I got a better feel for them. The charge mechanism seems interesting and I liked the idea of maintaining supports for units to rally back on.
I did have some shitty die rolls, but nothing new there.
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