After the success of the 6mm game a few weeks back, I wanted to see what I could do with my armies to put on a multiplayer game using Basic Impetus.
Doubling the armies turned out to be easily achieved with the Byzantine and Carthaginian figures I have.
Geoff and I took control of the Byzantines against Dave, Richard and Russell who had command of the Carthaginians.
Deployment was to our favour and we massed our superior (or so we thought) cavalry on our right,
ready to monster the enemy and turn their flank.
Note: there was a lot of clutter on the table which I have attempted to edit out.
while our cavalry went racing forward, showering the enemy in arrows.
It will take a long time for the Carthaginian foot to get to grips,
by then our cavalry will have destroyed their right flank and be sweeping round behind them!
One of our cavalry units is routed and while the rest is heavily engaged.
The delay has also meant the Carthaginian foot has started to close.
That must be a tear on the lens, as it was indeed crying time.
The infantry had done an amazing job of passing their cohesion tests.
The Byzantine right saw the rout of the Carthaginians,
but by this stage accumulated losses had pushed the Byzantine army to breaking point.
A great game!
Sounds like it!
ReplyDeleteLOL I enjoyed doing this post more than the game. I just had appalling die rolls.
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