This is the start of my attempt to adapt the "campaign" game Alexandros (that appeared in Extra Impetus Book 4, page 28, by Mike Amore) for use with the Basic Impetus 2.0 rules.
It is designed for two players and needs to be played twice, the players alternating roles to see who can get the furthest as Alexander.
The campaign follows a pre-established sequence and can end with a final victory at Hydaspe or at any previous stage is Alexander is killed and/or his army beaten.
This sequence comprises a maximum of eight turns and last Wednesday at the club Mark B and myself completed the first one based on the battle of Chaeronea 338 BC.
This is the Scenario used:
Turn 1 Chaeroneia 338 BC
Macedonian Army 3.2 vs Athens 2.2 (minus the cavalry)
The battlefield is essentially open terrain. There is the river Cephissus on the east with hills behind that and on the west are hills and the town of Chaeroneia.
Special Rule: Alexander is deployed with the Hetairoi and can reroll a “6” on a Cohesion Test (once per test).
Ace in the Hole – Betrayal (maybe the Athenian allies aren’t all that committed)
Hoplites can form large units.
Cavalry wasn’t present at the battle.
Ace in the Hole – Last Stand (which represents the Theban Sacred Band)
Source: WRC Armies of the Macedonian and Punic Wars Page 64; and
Please note this is a work in progress and if I ever complete it I will publish it as a whole, but meanwhile on the with games.
Round One
Mark B is Alexander, I am Athens.
Thanks for the two games Sun of York. An intense but enjoyable evening.
ReplyDeleteWill Alexander's drive to the East be stopped ? Stay tuned...
Glad you enjoyed it. The second stage, Granicus, is just about ready.
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